Much like how we can use Pythagoras' theorem in 3D space , we can also use trigonometry if we have right-angled triangles and the required starting information.
Trigonometry in 3D space works the same way as in 2D space, with the same trigonometric ratios and relations.
The key difference between 3D and 2D space when using trigonometry is that there are a lot more triangles we can find. Using this abundance of triangles, we can use multiple applications of trigonometry to find previously unknown side lengths and angles in a given problem.
Consider the given rectangular prism:
Find the length x.
Find the length of the prism's diagonal y.
Find the angle \theta to the nearest degree.
Two straight paths to the top of a cliff are inclined at angles of 24 \degree and 21 \degree to the horizontal:
If path A is 115\text{ m} long, find the height h of the cliff, rounded to the nearest metre.
Find the length x of path B, correct to the nearest metre.
Let the paths meet at 46 \degree at the base of the cliff. Find their distance apart, y, at the top of the cliff, to the nearest metre.
To solve trigonometric problems in 3D we can use any of the tools that we have previously learnt:
Pythagoras' theorem
Trigonometric ratios
Sine rule
Cosine rule
Area rule
Angles of elevation and depression
Bearings